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Post by Goon6 on Feb 19, 2018 23:09:48 GMT
Randomly when playing the mission our server runs into periods of time where there are insane Desync issues (but perfect frames). This is only happening when we are playing the TRGM2 missions. Sometimes it disappears and other times it becomes so bad we have to restart the mission.
Few observations our guys have noted:
1. It may happen more when there are those large bon fires on objectives? (confirmed is the fires lower frames)
2. Added Zues module to the mission to allow for the admin to teleport players who get disconnected and what not. When in Zues and looking at an objective there are often a VERY large number of A.I. Waypoints created in a small space for both enemy A.I. and civilians. It is certainly possible there are so many waypoints created it could be creating this issue (literally hundreds of waypoints within one town/village).
Anyone else know what might be causing this?
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